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Fix add_root_node() being no-op

This commit is contained in:
kobewi
2024-04-02 16:42:11 +02:00
parent 29b3d9e9e5
commit 98871c3057
2 changed files with 20 additions and 5 deletions

View File

@@ -32,7 +32,10 @@
#include "editor/editor_interface.h"
#include "editor/editor_node.h"
#include "editor/editor_undo_redo_manager.h"
#include "editor/gui/editor_scene_tabs.h"
#include "scene/main/node.h"
#include "scene/resources/packed_scene.h"
void EditorScript::add_root_node(Node *p_node) {
if (!EditorNode::get_singleton()) {
@@ -41,11 +44,24 @@ void EditorScript::add_root_node(Node *p_node) {
}
if (EditorNode::get_singleton()->get_edited_scene()) {
EditorNode::add_io_error("EditorScript::add_root_node: " + TTR("There is an edited scene already."));
EditorNode::add_io_error("EditorScript::add_root_node: " + TTR("The current scene already has a root node."));
return;
}
//editor->set_edited_scene(p_node);
const String &scene_path = p_node->get_scene_file_path();
if (!scene_path.is_empty()) {
Ref<PackedScene> scene = ResourceLoader::load(scene_path);
if (scene.is_valid()) {
memfree(scene->instantiate(PackedScene::GEN_EDIT_STATE_INSTANCE)); // Ensure node cache.
p_node->set_scene_inherited_state(scene->get_state());
p_node->set_scene_file_path(String());
}
}
EditorNode::get_singleton()->set_edited_scene(p_node);
EditorUndoRedoManager::get_singleton()->set_history_as_unsaved(EditorNode::get_editor_data().get_current_edited_scene_history_id());
EditorSceneTabs::get_singleton()->update_scene_tabs();
}
Node *EditorScript::get_scene() const {