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Minor tweaks and fixes to panning
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@@ -66,7 +66,7 @@ void Polygon2DEditor::_notification(int p_what) {
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switch (p_what) {
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case NOTIFICATION_ENTER_TREE:
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case EditorSettings::NOTIFICATION_EDITOR_SETTINGS_CHANGED: {
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uv_panner->setup((ViewPanner::ControlScheme)EDITOR_GET("editors/panning/sub_editor_panning_scheme").operator int(), ED_GET_SHORTCUT("canvas_item_editor/pan_view"), bool(EditorSettings::get_singleton()->get("editors/panning/simple_panning")));
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uv_panner->setup((ViewPanner::ControlScheme)EDITOR_GET("editors/panning/sub_editors_panning_scheme").operator int(), ED_GET_SHORTCUT("canvas_item_editor/pan_view"), bool(EditorSettings::get_singleton()->get("editors/panning/simple_panning")));
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} break;
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case NOTIFICATION_READY: {
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button_uv->set_icon(get_theme_icon(SNAME("Uv"), SNAME("EditorIcons")));
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@@ -926,7 +926,7 @@ void Polygon2DEditor::_uv_input(const Ref<InputEvent> &p_input) {
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}
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}
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void Polygon2DEditor::_uv_scroll_callback(Vector2 p_scroll_vec) {
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void Polygon2DEditor::_uv_scroll_callback(Vector2 p_scroll_vec, bool p_alt) {
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_uv_pan_callback(-p_scroll_vec * 32);
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}
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