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Remove extraneous includes from texture.h.
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@@ -33,6 +33,7 @@
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#include "core/config/project_settings.h"
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#include "core/io/marshalls.h"
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#include "scene/resources/bit_map.h"
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#include "servers/rendering/rendering_server.h"
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static const char *compression_mode_names[7] = {
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"Lossless", "Lossy", "Basis Universal", "S3TC", "ETC2", "BPTC", "ASTC"
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