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Increase the TileSet and polygon UV editor zoom limits to 16×
This also changes the TileSet editor's minimum zoom to match other 2D editors. This closes #34346.
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@@ -1444,7 +1444,7 @@ Polygon2DEditor::Polygon2DEditor(EditorNode *p_editor) :
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uv_mode_hb->add_child(uv_icon_zoom);
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uv_zoom = memnew(HSlider);
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uv_zoom->set_min(0.01);
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uv_zoom->set_max(4);
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uv_zoom->set_max(16);
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uv_zoom->set_value(1);
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uv_zoom->set_step(0.01);
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uv_zoom->set_v_size_flags(SIZE_SHRINK_CENTER);
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