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Rename "Control" key to "Ctrl" and add "_pressed" suffix to all InputEventWithModifiers properties/methods

This commit is contained in:
Lightning_A
2021-04-24 14:33:50 -06:00
parent c3f7465b7e
commit 97fecd1b69
58 changed files with 398 additions and 398 deletions

View File

@@ -96,7 +96,7 @@ void EditorSpinSlider::_gui_input(const Ref<InputEvent> &p_event) {
if (mm.is_valid()) {
if (grabbing_spinner_attempt) {
double diff_x = mm->get_relative().x;
if (mm->get_shift() && grabbing_spinner) {
if (mm->is_shift_pressed() && grabbing_spinner) {
diff_x *= 0.1;
}
grabbing_spinner_dist_cache += diff_x;
@@ -115,7 +115,7 @@ void EditorSpinSlider::_gui_input(const Ref<InputEvent> &p_event) {
pre_grab_value = get_max();
}
if (mm->get_control()) {
if (mm->is_ctrl_pressed()) {
// If control was just pressed, don't make the value do a huge jump in magnitude.
if (grabbing_spinner_dist_cache != 0) {
pre_grab_value += grabbing_spinner_dist_cache * get_step();