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mirror of https://github.com/godotengine/godot.git synced 2025-11-16 14:00:40 +00:00

Rename "Control" key to "Ctrl" and add "_pressed" suffix to all InputEventWithModifiers properties/methods

This commit is contained in:
Lightning_A
2021-04-24 14:33:50 -06:00
parent c3f7465b7e
commit 97fecd1b69
58 changed files with 398 additions and 398 deletions

View File

@@ -2662,7 +2662,7 @@ void AnimationTrackEdit::_gui_input(const Ref<InputEvent> &p_event) {
}
if (key_idx != -1) {
if (mb->get_command() || mb->get_shift()) {
if (mb->is_command_pressed() || mb->is_shift_pressed()) {
if (editor->is_key_selected(track, key_idx)) {
emit_signal("deselect_key", key_idx);
} else {
@@ -4028,7 +4028,7 @@ bool AnimationTrackEditor::is_selection_active() const {
}
bool AnimationTrackEditor::is_snap_enabled() const {
return snap->is_pressed() ^ Input::get_singleton()->is_key_pressed(KEY_CONTROL);
return snap->is_pressed() ^ Input::get_singleton()->is_key_pressed(KEY_CTRL);
}
void AnimationTrackEditor::_update_tracks() {
@@ -4959,12 +4959,12 @@ void AnimationTrackEditor::_box_selection_draw() {
void AnimationTrackEditor::_scroll_input(const Ref<InputEvent> &p_event) {
Ref<InputEventMouseButton> mb = p_event;
if (mb.is_valid() && mb->is_pressed() && mb->get_command() && mb->get_button_index() == MOUSE_BUTTON_WHEEL_UP) {
if (mb.is_valid() && mb->is_pressed() && mb->is_command_pressed() && mb->get_button_index() == MOUSE_BUTTON_WHEEL_UP) {
timeline->get_zoom()->set_value(timeline->get_zoom()->get_value() * 1.05);
scroll->accept_event();
}
if (mb.is_valid() && mb->is_pressed() && mb->get_command() && mb->get_button_index() == MOUSE_BUTTON_WHEEL_DOWN) {
if (mb.is_valid() && mb->is_pressed() && mb->is_command_pressed() && mb->get_button_index() == MOUSE_BUTTON_WHEEL_DOWN) {
timeline->get_zoom()->set_value(timeline->get_zoom()->get_value() / 1.05);
scroll->accept_event();
}
@@ -4980,7 +4980,7 @@ void AnimationTrackEditor::_scroll_input(const Ref<InputEvent> &p_event) {
for (int i = 0; i < track_edits.size(); i++) {
Rect2 local_rect = box_select_rect;
local_rect.position -= track_edits[i]->get_global_position();
track_edits[i]->append_to_selection(local_rect, mb->get_command());
track_edits[i]->append_to_selection(local_rect, mb->is_command_pressed());
}
if (_get_track_selected() == -1 && track_edits.size() > 0) { //minimal hack to make shortcuts work
@@ -5010,7 +5010,7 @@ void AnimationTrackEditor::_scroll_input(const Ref<InputEvent> &p_event) {
}
if (!box_selection->is_visible_in_tree()) {
if (!mm->get_command() && !mm->get_shift()) {
if (!mm->is_command_pressed() && !mm->is_shift_pressed()) {
_clear_selection();
}
box_selection->show();