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Merge pull request #2933 from TheHX/pr-shader-loader

Fix shader loading, making possible load .shd and .sgp from editor
This commit is contained in:
Juan Linietsky
2015-12-12 17:36:52 -03:00
3 changed files with 19 additions and 19 deletions

View File

@@ -89,13 +89,23 @@ void CustomPropertyEditor::_menu_option(int p_which) {
case OBJ_MENU_LOAD: {
file->set_mode(EditorFileDialog::MODE_OPEN_FILE);
List<String> extensions;
String type=(hint==PROPERTY_HINT_RESOURCE_TYPE)?hint_text:String();
ResourceLoader::get_recognized_extensions_for_type(type,&extensions);
file->clear_filters();
List<String> extensions;
for (int i=0;i<type.get_slice_count(",");i++) {
ResourceLoader::get_recognized_extensions_for_type(type.get_slice(",",i),&extensions);
}
Set<String> valid_extensions;
for (List<String>::Element *E=extensions.front();E;E=E->next()) {
valid_extensions.insert(E->get());
}
file->clear_filters();
for (Set<String>::Element *E=valid_extensions.front();E;E=E->next()) {
file->add_filter("*."+E->get()+" ; "+E->get().to_upper() );
}