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Rename version defines to GODOT_VERSION_* to match GDExtension godot-cpp
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@@ -342,7 +342,7 @@ String OS_MacOS::get_bundle_icon_path() const {
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// Get properly capitalized engine name for system paths
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String OS_MacOS::get_godot_dir_name() const {
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return String(VERSION_SHORT_NAME).capitalize();
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return String(GODOT_VERSION_SHORT_NAME).capitalize();
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}
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String OS_MacOS::get_system_dir(SystemDir p_dir, bool p_shared_storage) const {
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