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Rename version defines to GODOT_VERSION_* to match GDExtension godot-cpp

This commit is contained in:
Aaron Franke
2025-03-03 22:27:29 -08:00
parent 74907876d3
commit 97ee05e9b7
53 changed files with 220 additions and 197 deletions

View File

@@ -274,7 +274,7 @@ String OS::get_safe_dir_name(const String &p_dir_name, bool p_allow_paths) const
// Get properly capitalized engine name for system paths
String OS::get_godot_dir_name() const {
// Default to lowercase, so only override when different case is needed
return String(VERSION_SHORT_NAME).to_lower();
return String(GODOT_VERSION_SHORT_NAME).to_lower();
}
// OS equivalent of XDG_DATA_HOME