You've already forked godot
mirror of
https://github.com/godotengine/godot.git
synced 2025-11-04 12:00:25 +00:00
Data dir returns a symlink in Android 6.0, which confuses DirAccess on android, this should fix it
This commit is contained in:
@@ -708,8 +708,33 @@ void OS_Android::set_need_reload_hooks(bool p_needs_them) {
|
||||
|
||||
String OS_Android::get_data_dir() const {
|
||||
|
||||
if (get_data_dir_func)
|
||||
return get_data_dir_func();
|
||||
if (data_dir_cache!=String())
|
||||
return data_dir_cache;
|
||||
|
||||
if (get_data_dir_func) {
|
||||
String data_dir=get_data_dir_func();
|
||||
|
||||
//store current dir
|
||||
char real_current_dir_name[2048];
|
||||
getcwd(real_current_dir_name,2048);
|
||||
|
||||
//go to data dir
|
||||
chdir(data_dir.utf8().get_data());
|
||||
|
||||
//get actual data dir, so we resolve potential symlink (Android 6.0+ seems to use symlink)
|
||||
char data_current_dir_name[2048];
|
||||
getcwd(data_current_dir_name,2048);
|
||||
|
||||
//cache by parsing utf8
|
||||
data_dir_cache.parse_utf8(data_current_dir_name);
|
||||
|
||||
//restore original dir so we don't mess things up
|
||||
chdir(real_current_dir_name);
|
||||
|
||||
return data_dir_cache
|
||||
}
|
||||
|
||||
|
||||
return ".";
|
||||
//return Globals::get_singleton()->get_singleton_object("GodotOS")->call("get_data_dir");
|
||||
};
|
||||
|
||||
Reference in New Issue
Block a user