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Merge pull request #99555 from Meorge/mute-game

Add "Mute Game" toggle in Game view
This commit is contained in:
Thaddeus Crews
2025-03-19 17:46:11 -05:00
12 changed files with 108 additions and 0 deletions

View File

@@ -246,6 +246,7 @@ static bool debug_paths = false;
static bool debug_navigation = false;
static bool debug_avoidance = false;
static bool debug_canvas_item_redraw = false;
static bool debug_mute_audio = false;
#endif
static int max_fps = -1;
static int frame_delay = 0;
@@ -1678,6 +1679,8 @@ Error Main::setup(const char *execpath, int argc, char *argv[], bool p_second_ph
debug_canvas_item_redraw = true;
} else if (arg == "--debug-stringnames") {
StringName::set_debug_stringnames(true);
} else if (arg == "--debug-mute-audio") {
debug_mute_audio = true;
#endif
#if defined(TOOLS_ENABLED) && (defined(WINDOWS_ENABLED) || defined(LINUXBSD_ENABLED))
} else if (arg == "--test-rd-support") {
@@ -4084,6 +4087,10 @@ int Main::start() {
if (debug_canvas_item_redraw) {
RenderingServer::get_singleton()->canvas_item_set_debug_redraw(true);
}
if (debug_mute_audio) {
AudioServer::get_singleton()->set_debug_mute(true);
}
#endif
if (single_threaded_scene) {