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Merge pull request #32484 from Chaosus/shader_fix
Removed unnecessary shader error log messages
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@@ -198,9 +198,7 @@ void ShaderTextEditor::_code_complete_script(const String &p_code, List<ScriptCo
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ShaderLanguage sl;
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String calltip;
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Error err = sl.complete(p_code, ShaderTypes::get_singleton()->get_functions(VisualServer::ShaderMode(shader->get_mode())), ShaderTypes::get_singleton()->get_modes(VisualServer::ShaderMode(shader->get_mode())), ShaderTypes::get_singleton()->get_types(), r_options, calltip);
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if (err != OK)
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ERR_PRINT("Shaderlang complete failed");
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sl.complete(p_code, ShaderTypes::get_singleton()->get_functions(VisualServer::ShaderMode(shader->get_mode())), ShaderTypes::get_singleton()->get_modes(VisualServer::ShaderMode(shader->get_mode())), ShaderTypes::get_singleton()->get_types(), r_options, calltip);
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get_text_edit()->set_code_hint(calltip);
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}
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