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mirror of https://github.com/godotengine/godot.git synced 2025-11-08 12:40:44 +00:00

Add const lvalue ref to container parameters

This commit is contained in:
Muller-Castro
2021-08-01 16:47:20 -03:00
parent 89cc635c05
commit 96a95cb974
68 changed files with 185 additions and 185 deletions

View File

@@ -345,7 +345,7 @@ void CanvasItemEditor::_snap_other_nodes(
}
}
Point2 CanvasItemEditor::snap_point(Point2 p_target, unsigned int p_modes, unsigned int p_forced_modes, const CanvasItem *p_self_canvas_item, List<CanvasItem *> p_other_nodes_exceptions) {
Point2 CanvasItemEditor::snap_point(Point2 p_target, unsigned int p_modes, unsigned int p_forced_modes, const CanvasItem *p_self_canvas_item, const List<CanvasItem *> &p_other_nodes_exceptions) {
snap_target[0] = SNAP_TARGET_NONE;
snap_target[1] = SNAP_TARGET_NONE;
@@ -535,7 +535,7 @@ void CanvasItemEditor::_keying_changed() {
}
}
Rect2 CanvasItemEditor::_get_encompassing_rect_from_list(List<CanvasItem *> p_list) {
Rect2 CanvasItemEditor::_get_encompassing_rect_from_list(const List<CanvasItem *> &p_list) {
ERR_FAIL_COND_V(p_list.is_empty(), Rect2());
// Handles the first element
@@ -830,7 +830,7 @@ Vector2 CanvasItemEditor::_position_to_anchor(const Control *p_control, Vector2
return output;
}
void CanvasItemEditor::_save_canvas_item_state(List<CanvasItem *> p_canvas_items, bool save_bones) {
void CanvasItemEditor::_save_canvas_item_state(const List<CanvasItem *> &p_canvas_items, bool save_bones) {
original_transform = Transform2D();
bool transform_stored = false;
@@ -853,14 +853,14 @@ void CanvasItemEditor::_save_canvas_item_state(List<CanvasItem *> p_canvas_items
}
}
void CanvasItemEditor::_restore_canvas_item_state(List<CanvasItem *> p_canvas_items, bool restore_bones) {
void CanvasItemEditor::_restore_canvas_item_state(const List<CanvasItem *> &p_canvas_items, bool restore_bones) {
for (CanvasItem *ci : drag_selection) {
CanvasItemEditorSelectedItem *se = editor_selection->get_node_editor_data<CanvasItemEditorSelectedItem>(ci);
ci->_edit_set_state(se->undo_state);
}
}
void CanvasItemEditor::_commit_canvas_item_state(List<CanvasItem *> p_canvas_items, String action_name, bool commit_bones) {
void CanvasItemEditor::_commit_canvas_item_state(const List<CanvasItem *> &p_canvas_items, String action_name, bool commit_bones) {
List<CanvasItem *> modified_canvas_items;
for (CanvasItem *ci : p_canvas_items) {
Dictionary old_state = editor_selection->get_node_editor_data<CanvasItemEditorSelectedItem>(ci)->undo_state;