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SCons: Set DEBUG_ENABLED and DEV_ENABLED in SConstruct

They're the same for all platforms so they don't need to be repeated in all
platform definitions.

(cherry picked from commit cd21cc683a)
This commit is contained in:
Rémi Verschelde
2021-10-15 08:39:29 +02:00
parent 8c6e341876
commit 9657559b66
10 changed files with 15 additions and 36 deletions

View File

@@ -202,12 +202,10 @@ def configure(env):
env.Append(CPPDEFINES=["NDEBUG"])
if can_vectorize:
env.Append(CCFLAGS=["-ftree-vectorize"])
if env["target"] == "release_debug":
env.Append(CPPDEFINES=["DEBUG_ENABLED"])
elif env["target"] == "debug":
env.Append(LINKFLAGS=["-O0"])
env.Append(CCFLAGS=["-O0", "-g", "-fno-limit-debug-info"])
env.Append(CPPDEFINES=["_DEBUG", "DEBUG_ENABLED", "DEV_ENABLED"])
env.Append(CPPDEFINES=["_DEBUG"])
env.Append(CPPFLAGS=["-UNDEBUG"])
# Compiler configuration