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-Added a ColorFrame control, kind of like Texture but for color.
-Added dropping nodes to text editor for them to become a path -Fixed issues with font not properly being set in code editor
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36
scene/gui/color_rect.cpp
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36
scene/gui/color_rect.cpp
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#include "color_rect.h"
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void ColorFrame::set_frame_color(const Color& p_color) {
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color=p_color;
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update();
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}
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Color ColorFrame::get_frame_color() const{
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return color;
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}
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void ColorFrame::_notification(int p_what) {
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if (p_what==NOTIFICATION_DRAW) {
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draw_rect(Rect2(Point2(),get_size()),color);
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}
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}
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void ColorFrame::_bind_methods() {
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ObjectTypeDB::bind_method(_MD("set_frame_color","color"),&ColorFrame::set_frame_color);
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ObjectTypeDB::bind_method(_MD("get_frame_color"),&ColorFrame::get_frame_color);
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ADD_PROPERTY(PropertyInfo(Variant::COLOR,"color"),_SCS("set_frame_color"),_SCS("get_frame_color") );
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}
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ColorFrame::ColorFrame() {
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color=Color(1,1,1);
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}
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