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Add warning checks in GDScript analyzer

Reenable checking those when validating code.
This commit is contained in:
George Marques
2020-06-11 19:31:28 -03:00
parent 9a76ab8b6a
commit 95c0909290
11 changed files with 618 additions and 185 deletions

View File

@@ -303,52 +303,6 @@ public:
~GDScriptInstance();
};
#ifdef DEBUG_ENABLED
struct GDScriptWarning {
enum Code {
UNASSIGNED_VARIABLE, // Variable used but never assigned
UNASSIGNED_VARIABLE_OP_ASSIGN, // Variable never assigned but used in an assignment operation (+=, *=, etc)
UNUSED_VARIABLE, // Local variable is declared but never used
SHADOWED_VARIABLE, // Variable name shadowed by other variable
UNUSED_CLASS_VARIABLE, // Class variable is declared but never used in the file
UNUSED_ARGUMENT, // Function argument is never used
UNREACHABLE_CODE, // Code after a return statement
STANDALONE_EXPRESSION, // Expression not assigned to a variable
VOID_ASSIGNMENT, // Function returns void but it's assigned to a variable
NARROWING_CONVERSION, // Float value into an integer slot, precision is lost
FUNCTION_MAY_YIELD, // Typed assign of function call that yields (it may return a function state)
VARIABLE_CONFLICTS_FUNCTION, // Variable has the same name of a function
FUNCTION_CONFLICTS_VARIABLE, // Function has the same name of a variable
FUNCTION_CONFLICTS_CONSTANT, // Function has the same name of a constant
INCOMPATIBLE_TERNARY, // Possible values of a ternary if are not mutually compatible
UNUSED_SIGNAL, // Signal is defined but never emitted
RETURN_VALUE_DISCARDED, // Function call returns something but the value isn't used
PROPERTY_USED_AS_FUNCTION, // Function not found, but there's a property with the same name
CONSTANT_USED_AS_FUNCTION, // Function not found, but there's a constant with the same name
FUNCTION_USED_AS_PROPERTY, // Property not found, but there's a function with the same name
INTEGER_DIVISION, // Integer divide by integer, decimal part is discarded
UNSAFE_PROPERTY_ACCESS, // Property not found in the detected type (but can be in subtypes)
UNSAFE_METHOD_ACCESS, // Function not found in the detected type (but can be in subtypes)
UNSAFE_CAST, // Cast used in an unknown type
UNSAFE_CALL_ARGUMENT, // Function call argument is of a supertype of the require argument
DEPRECATED_KEYWORD, // The keyword is deprecated and should be replaced
STANDALONE_TERNARY, // Return value of ternary expression is discarded
WARNING_MAX,
};
Code code = WARNING_MAX;
Vector<String> symbols;
int line = -1;
String get_name() const;
String get_message() const;
static String get_name_from_code(Code p_code);
static Code get_code_from_name(const String &p_name);
GDScriptWarning() {}
};
#endif // DEBUG_ENABLED
class GDScriptLanguage : public ScriptLanguage {
friend class GDScriptFunctionState;