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Replace NULL with nullptr
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@@ -67,7 +67,7 @@ void RenderingServerViewport::_draw_3d(Viewport *p_viewport, ARVRInterface::Eyes
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RENDER_TIMESTAMP(">Begin Rendering 3D Scene");
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Ref<ARVRInterface> arvr_interface;
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if (ARVRServer::get_singleton() != NULL) {
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if (ARVRServer::get_singleton() != nullptr) {
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arvr_interface = ARVRServer::get_singleton()->get_primary_interface();
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}
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@@ -128,9 +128,9 @@ void RenderingServerViewport::_draw_viewport(Viewport *p_viewport, ARVRInterface
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Map<Viewport::CanvasKey, Viewport::CanvasData *> canvas_map;
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Rect2 clip_rect(0, 0, p_viewport->size.x, p_viewport->size.y);
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RasterizerCanvas::Light *lights = NULL;
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RasterizerCanvas::Light *lights_with_shadow = NULL;
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RasterizerCanvas::Light *lights_with_mask = NULL;
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RasterizerCanvas::Light *lights = nullptr;
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RasterizerCanvas::Light *lights_with_shadow = nullptr;
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RasterizerCanvas::Light *lights_with_mask = nullptr;
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Rect2 shadow_rect;
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int light_count = 0;
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@@ -160,7 +160,7 @@ void RenderingServerViewport::_draw_viewport(Viewport *p_viewport, ARVRInterface
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cl->filter_next_ptr = lights;
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lights = cl;
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// cl->texture_cache = NULL;
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// cl->texture_cache = nullptr;
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Transform2D scale;
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scale.scale(cl->rect_cache.size);
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scale.elements[2] = cl->rect_cache.position;
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@@ -169,7 +169,7 @@ void RenderingServerViewport::_draw_viewport(Viewport *p_viewport, ARVRInterface
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if (cl->use_shadow) {
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cl->shadows_next_ptr = lights_with_shadow;
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if (lights_with_shadow == NULL) {
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if (lights_with_shadow == nullptr) {
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shadow_rect = cl->xform_cache.xform(cl->rect_cache);
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} else {
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shadow_rect = shadow_rect.merge(cl->xform_cache.xform(cl->rect_cache));
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@@ -196,7 +196,7 @@ void RenderingServerViewport::_draw_viewport(Viewport *p_viewport, ARVRInterface
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if (lights_with_shadow) {
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//update shadows if any
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RasterizerCanvas::LightOccluderInstance *occluders = NULL;
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RasterizerCanvas::LightOccluderInstance *occluders = nullptr;
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RENDER_TIMESTAMP(">Render 2D Shadows");
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RENDER_TIMESTAMP("Cull Occluders");
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@@ -249,7 +249,7 @@ void RenderingServerViewport::_draw_viewport(Viewport *p_viewport, ARVRInterface
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Transform2D xform = _canvas_get_transform(p_viewport, canvas, E->get(), clip_rect.size);
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RasterizerCanvas::Light *canvas_lights = NULL;
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RasterizerCanvas::Light *canvas_lights = nullptr;
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RasterizerCanvas::Light *ptr = lights;
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while (ptr) {
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@@ -297,7 +297,7 @@ void RenderingServerViewport::draw_viewports() {
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// get our arvr interface in case we need it
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Ref<ARVRInterface> arvr_interface;
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if (ARVRServer::get_singleton() != NULL) {
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if (ARVRServer::get_singleton() != nullptr) {
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arvr_interface = ARVRServer::get_singleton()->get_primary_interface();
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// process all our active interfaces
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