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Replace NULL with nullptr
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@@ -862,7 +862,7 @@ Size2 RasterizerStorageRD::texture_size_with_proxy(RID p_proxy) {
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RID RasterizerStorageRD::shader_create() {
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Shader shader;
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shader.data = NULL;
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shader.data = nullptr;
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shader.type = SHADER_TYPE_MAX;
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return shader_owner.make_rid(shader);
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@@ -890,7 +890,7 @@ void RasterizerStorageRD::shader_set_code(RID p_shader, const String &p_code) {
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if (new_type != shader->type) {
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if (shader->data) {
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memdelete(shader->data);
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shader->data = NULL;
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shader->data = nullptr;
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}
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for (Set<Material *>::Element *E = shader->owners.front(); E; E = E->next()) {
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@@ -899,7 +899,7 @@ void RasterizerStorageRD::shader_set_code(RID p_shader, const String &p_code) {
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material->shader_type = new_type;
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if (material->data) {
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memdelete(material->data);
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material->data = NULL;
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material->data = nullptr;
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}
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}
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@@ -991,10 +991,10 @@ void RasterizerStorageRD::shader_set_data_request_function(ShaderType p_shader_t
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RID RasterizerStorageRD::material_create() {
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Material material;
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material.data = NULL;
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material.shader = NULL;
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material.data = nullptr;
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material.shader = nullptr;
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material.shader_type = SHADER_TYPE_MAX;
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material.update_next = NULL;
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material.update_next = nullptr;
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material.update_requested = false;
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material.uniform_dirty = false;
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material.texture_dirty = false;
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@@ -1026,12 +1026,12 @@ void RasterizerStorageRD::material_set_shader(RID p_material, RID p_shader) {
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if (material->data) {
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memdelete(material->data);
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material->data = NULL;
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material->data = nullptr;
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}
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if (material->shader) {
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material->shader->owners.erase(material);
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material->shader = NULL;
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material->shader = nullptr;
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material->shader_type = SHADER_TYPE_MAX;
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}
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@@ -1050,7 +1050,7 @@ void RasterizerStorageRD::material_set_shader(RID p_material, RID p_shader) {
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return;
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}
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ERR_FAIL_COND(shader->data == NULL);
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ERR_FAIL_COND(shader->data == nullptr);
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material->data = material_data_request_func[shader->type](shader->data);
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material->data->set_next_pass(material->next_pass);
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@@ -1770,10 +1770,10 @@ void RasterizerStorageRD::_update_queued_materials() {
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material->update_requested = false;
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material->texture_dirty = false;
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material->uniform_dirty = false;
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material->update_next = NULL;
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material->update_next = nullptr;
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material = next;
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}
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material_update_list = NULL;
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material_update_list = nullptr;
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}
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/* MESH API */
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@@ -4453,10 +4453,10 @@ String RasterizerStorageRD::get_captured_timestamp_name(uint32_t p_index) const
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RasterizerStorageRD::RasterizerStorageRD() {
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for (int i = 0; i < SHADER_TYPE_MAX; i++) {
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shader_data_request_func[i] = NULL;
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shader_data_request_func[i] = nullptr;
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}
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material_update_list = NULL;
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material_update_list = nullptr;
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{ //create default textures
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RD::TextureFormat tformat;
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