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Replace NULL with nullptr
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@@ -34,7 +34,7 @@
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#include "core/print_string.h"
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#include "core/project_settings.h"
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PhysicsServer3D *PhysicsServer3D::singleton = NULL;
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PhysicsServer3D *PhysicsServer3D::singleton = nullptr;
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void PhysicsDirectBodyState3D::integrate_forces() {
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@@ -725,13 +725,13 @@ void PhysicsServer3D::_bind_methods() {
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PhysicsServer3D::PhysicsServer3D() {
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ERR_FAIL_COND(singleton != NULL);
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ERR_FAIL_COND(singleton != nullptr);
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singleton = this;
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}
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PhysicsServer3D::~PhysicsServer3D() {
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singleton = NULL;
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singleton = nullptr;
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}
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Vector<PhysicsServer3DManager::ClassInfo> PhysicsServer3DManager::physics_servers;
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@@ -786,14 +786,14 @@ String PhysicsServer3DManager::get_server_name(int p_id) {
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}
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PhysicsServer3D *PhysicsServer3DManager::new_default_server() {
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ERR_FAIL_COND_V(default_server_id == -1, NULL);
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ERR_FAIL_COND_V(default_server_id == -1, nullptr);
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return physics_servers[default_server_id].create_callback();
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}
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PhysicsServer3D *PhysicsServer3DManager::new_server(const String &p_name) {
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int id = find_server_id(p_name);
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if (id == -1) {
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return NULL;
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return nullptr;
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} else {
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return physics_servers[id].create_callback();
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}
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