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Replace NULL with nullptr
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@@ -40,7 +40,7 @@
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void SceneDebugger::initialize() {
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#ifdef DEBUG_ENABLED
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LiveEditor::singleton = memnew(LiveEditor);
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EngineDebugger::register_message_capture("scene", EngineDebugger::Capture(NULL, SceneDebugger::parse_message));
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EngineDebugger::register_message_capture("scene", EngineDebugger::Capture(nullptr, SceneDebugger::parse_message));
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#endif
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}
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@@ -51,7 +51,7 @@ void SceneDebugger::deinitialize() {
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if (EngineDebugger::has_capture("scene"))
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EngineDebugger::unregister_message_capture("scene");
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memdelete(LiveEditor::singleton);
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LiveEditor::singleton = NULL;
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LiveEditor::singleton = nullptr;
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}
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#endif
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}
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@@ -279,7 +279,7 @@ SceneDebuggerObject::SceneDebuggerObject(ObjectID p_id) {
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}
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} else if (Script *s = Object::cast_to<Script>(obj)) {
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// Add script constants (no instance).
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_parse_script_properties(s, NULL);
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_parse_script_properties(s, nullptr);
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}
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// Add base object properties.
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@@ -373,7 +373,7 @@ void SceneDebuggerObject::serialize(Array &r_arr, int p_max_size) {
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var = res->get_path();
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} else { //only send information that can be sent..
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int len = 0; //test how big is this to encode
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encode_variant(var, NULL, len);
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encode_variant(var, nullptr, len);
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if (len > p_max_size) { //limit to max size
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hint = PROPERTY_HINT_OBJECT_TOO_BIG;
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hint_string = "";
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@@ -478,7 +478,7 @@ void SceneDebuggerTree::deserialize(const Array &p_arr) {
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}
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/// LiveEditor
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LiveEditor *LiveEditor::singleton = NULL;
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LiveEditor *LiveEditor::singleton = nullptr;
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LiveEditor *LiveEditor::get_singleton() {
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return singleton;
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}
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@@ -515,7 +515,7 @@ void LiveEditor::_node_set_func(int p_id, const StringName &p_prop, const Varian
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return;
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NodePath np = live_edit_node_path_cache[p_id];
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Node *base = NULL;
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Node *base = nullptr;
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if (scene_tree->root->has_node(live_edit_root))
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base = scene_tree->root->get_node(live_edit_root);
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@@ -553,7 +553,7 @@ void LiveEditor::_node_call_func(int p_id, const StringName &p_method, VARIANT_A
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return;
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NodePath np = live_edit_node_path_cache[p_id];
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Node *base = NULL;
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Node *base = nullptr;
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if (scene_tree->root->has_node(live_edit_root))
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base = scene_tree->root->get_node(live_edit_root);
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@@ -626,7 +626,7 @@ void LiveEditor::_create_node_func(const NodePath &p_parent, const String &p_typ
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if (!scene_tree)
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return;
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Node *base = NULL;
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Node *base = nullptr;
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if (scene_tree->root->has_node(live_edit_root))
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base = scene_tree->root->get_node(live_edit_root);
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@@ -664,7 +664,7 @@ void LiveEditor::_instance_node_func(const NodePath &p_parent, const String &p_p
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if (!ps.is_valid())
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return;
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Node *base = NULL;
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Node *base = nullptr;
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if (scene_tree->root->has_node(live_edit_root))
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base = scene_tree->root->get_node(live_edit_root);
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@@ -697,7 +697,7 @@ void LiveEditor::_remove_node_func(const NodePath &p_at) {
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if (!scene_tree)
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return;
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Node *base = NULL;
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Node *base = nullptr;
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if (scene_tree->root->has_node(live_edit_root))
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base = scene_tree->root->get_node(live_edit_root);
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@@ -728,7 +728,7 @@ void LiveEditor::_remove_and_keep_node_func(const NodePath &p_at, ObjectID p_kee
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if (!scene_tree)
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return;
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Node *base = NULL;
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Node *base = nullptr;
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if (scene_tree->root->has_node(live_edit_root))
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base = scene_tree->root->get_node(live_edit_root);
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@@ -762,7 +762,7 @@ void LiveEditor::_restore_node_func(ObjectID p_id, const NodePath &p_at, int p_a
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if (!scene_tree)
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return;
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Node *base = NULL;
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Node *base = nullptr;
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if (scene_tree->root->has_node(live_edit_root))
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base = scene_tree->root->get_node(live_edit_root);
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@@ -808,7 +808,7 @@ void LiveEditor::_duplicate_node_func(const NodePath &p_at, const String &p_new_
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if (!scene_tree)
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return;
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Node *base = NULL;
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Node *base = nullptr;
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if (scene_tree->root->has_node(live_edit_root))
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base = scene_tree->root->get_node(live_edit_root);
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@@ -841,7 +841,7 @@ void LiveEditor::_reparent_node_func(const NodePath &p_at, const NodePath &p_new
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if (!scene_tree)
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return;
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Node *base = NULL;
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Node *base = nullptr;
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if (scene_tree->root->has_node(live_edit_root))
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base = scene_tree->root->get_node(live_edit_root);
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