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Replace NULL with nullptr
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@@ -31,7 +31,7 @@
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#include "multiplayer_peer_gdnative.h"
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MultiplayerPeerGDNative::MultiplayerPeerGDNative() {
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interface = NULL;
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interface = nullptr;
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}
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MultiplayerPeerGDNative::~MultiplayerPeerGDNative() {
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@@ -42,73 +42,73 @@ void MultiplayerPeerGDNative::set_native_multiplayer_peer(const godot_net_multip
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}
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Error MultiplayerPeerGDNative::get_packet(const uint8_t **r_buffer, int &r_buffer_size) {
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ERR_FAIL_COND_V(interface == NULL, ERR_UNCONFIGURED);
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ERR_FAIL_COND_V(interface == nullptr, ERR_UNCONFIGURED);
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return (Error)interface->get_packet(interface->data, r_buffer, &r_buffer_size);
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}
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Error MultiplayerPeerGDNative::put_packet(const uint8_t *p_buffer, int p_buffer_size) {
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ERR_FAIL_COND_V(interface == NULL, ERR_UNCONFIGURED);
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ERR_FAIL_COND_V(interface == nullptr, ERR_UNCONFIGURED);
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return (Error)interface->put_packet(interface->data, p_buffer, p_buffer_size);
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}
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int MultiplayerPeerGDNative::get_max_packet_size() const {
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ERR_FAIL_COND_V(interface == NULL, 0);
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ERR_FAIL_COND_V(interface == nullptr, 0);
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return interface->get_max_packet_size(interface->data);
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}
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int MultiplayerPeerGDNative::get_available_packet_count() const {
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ERR_FAIL_COND_V(interface == NULL, 0);
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ERR_FAIL_COND_V(interface == nullptr, 0);
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return interface->get_available_packet_count(interface->data);
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}
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/* NetworkedMultiplayerPeer */
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void MultiplayerPeerGDNative::set_transfer_mode(TransferMode p_mode) {
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ERR_FAIL_COND(interface == NULL);
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ERR_FAIL_COND(interface == nullptr);
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interface->set_transfer_mode(interface->data, (godot_int)p_mode);
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}
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NetworkedMultiplayerPeer::TransferMode MultiplayerPeerGDNative::get_transfer_mode() const {
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ERR_FAIL_COND_V(interface == NULL, TRANSFER_MODE_UNRELIABLE);
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ERR_FAIL_COND_V(interface == nullptr, TRANSFER_MODE_UNRELIABLE);
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return (TransferMode)interface->get_transfer_mode(interface->data);
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}
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void MultiplayerPeerGDNative::set_target_peer(int p_peer_id) {
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ERR_FAIL_COND(interface == NULL);
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ERR_FAIL_COND(interface == nullptr);
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interface->set_target_peer(interface->data, p_peer_id);
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}
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int MultiplayerPeerGDNative::get_packet_peer() const {
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ERR_FAIL_COND_V(interface == NULL, 0);
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ERR_FAIL_COND_V(interface == nullptr, 0);
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return interface->get_packet_peer(interface->data);
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}
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bool MultiplayerPeerGDNative::is_server() const {
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ERR_FAIL_COND_V(interface == NULL, false);
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ERR_FAIL_COND_V(interface == nullptr, false);
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return interface->is_server(interface->data);
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}
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void MultiplayerPeerGDNative::poll() {
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ERR_FAIL_COND(interface == NULL);
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ERR_FAIL_COND(interface == nullptr);
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interface->poll(interface->data);
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}
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int MultiplayerPeerGDNative::get_unique_id() const {
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ERR_FAIL_COND_V(interface == NULL, 0);
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ERR_FAIL_COND_V(interface == nullptr, 0);
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return interface->get_unique_id(interface->data);
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}
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void MultiplayerPeerGDNative::set_refuse_new_connections(bool p_enable) {
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ERR_FAIL_COND(interface == NULL);
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ERR_FAIL_COND(interface == nullptr);
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interface->set_refuse_new_connections(interface->data, p_enable);
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}
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bool MultiplayerPeerGDNative::is_refusing_new_connections() const {
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ERR_FAIL_COND_V(interface == NULL, true);
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ERR_FAIL_COND_V(interface == nullptr, true);
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return interface->is_refusing_new_connections(interface->data);
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}
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NetworkedMultiplayerPeer::ConnectionStatus MultiplayerPeerGDNative::get_connection_status() const {
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ERR_FAIL_COND_V(interface == NULL, CONNECTION_DISCONNECTED);
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ERR_FAIL_COND_V(interface == nullptr, CONNECTION_DISCONNECTED);
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return (ConnectionStatus)interface->get_connection_status(interface->data);
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}
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