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Replace NULL with nullptr
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@@ -42,7 +42,7 @@
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Node *SceneTreeEditor::get_scene_node() {
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ERR_FAIL_COND_V(!is_inside_tree(), NULL);
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ERR_FAIL_COND_V(!is_inside_tree(), nullptr);
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return get_tree()->get_edited_scene_root();
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}
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@@ -78,7 +78,7 @@ void SceneTreeEditor::_cell_button_pressed(Object *p_item, int p_column, int p_i
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undo_redo->create_action(TTR("Toggle Visible"));
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_toggle_visible(n);
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List<Node *> selection = editor_selection->get_selected_node_list();
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if (selection.size() > 1 && selection.find(n) != NULL) {
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if (selection.size() > 1 && selection.find(n) != nullptr) {
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for (List<Node *>::Element *E = selection.front(); E; E = E->next()) {
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Node *nv = E->get();
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ERR_FAIL_COND(!nv);
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@@ -504,7 +504,7 @@ void SceneTreeEditor::_node_removed(Node *p_node) {
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}
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if (p_node == selected) {
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selected = NULL;
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selected = nullptr;
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emit_signal("node_selected");
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}
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}
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@@ -529,7 +529,7 @@ void SceneTreeEditor::_update_tree() {
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updating_tree = true;
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tree->clear();
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if (get_scene_node()) {
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_add_nodes(get_scene_node(), NULL);
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_add_nodes(get_scene_node(), nullptr);
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last_hash = hash_djb2_one_64(0);
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_compute_hash(get_scene_node(), last_hash);
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}
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@@ -667,7 +667,7 @@ void SceneTreeEditor::_notification(int p_what) {
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TreeItem *SceneTreeEditor::_find(TreeItem *p_node, const NodePath &p_path) {
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if (!p_node)
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return NULL;
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return nullptr;
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NodePath np = p_node->get_metadata(0);
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if (np == p_path)
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@@ -682,7 +682,7 @@ TreeItem *SceneTreeEditor::_find(TreeItem *p_node, const NodePath &p_path) {
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children = children->get_next();
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}
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return NULL;
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return nullptr;
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}
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void SceneTreeEditor::set_selected(Node *p_node, bool p_emit_selected) {
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@@ -697,7 +697,7 @@ void SceneTreeEditor::set_selected(Node *p_node, bool p_emit_selected) {
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if (selected == p_node)
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return;
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TreeItem *item = p_node ? _find(tree->get_root(), p_node->get_path()) : NULL;
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TreeItem *item = p_node ? _find(tree->get_root(), p_node->get_path()) : nullptr;
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if (item) {
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// make visible when it's collapsed
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@@ -713,7 +713,7 @@ void SceneTreeEditor::set_selected(Node *p_node, bool p_emit_selected) {
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} else {
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if (!p_node)
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selected = NULL;
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selected = nullptr;
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_update_tree();
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selected = p_node;
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}
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@@ -906,7 +906,7 @@ Variant SceneTreeEditor::get_drag_data_fw(const Point2 &p_point, Control *p_from
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Vector<Node *> selected;
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Vector<Ref<Texture2D>> icons;
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TreeItem *next = tree->get_next_selected(NULL);
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TreeItem *next = tree->get_next_selected(nullptr);
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while (next) {
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NodePath np = next->get_metadata(0);
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@@ -1117,16 +1117,16 @@ SceneTreeEditor::SceneTreeEditor(bool p_label, bool p_can_rename, bool p_can_ope
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connect_to_script_mode = false;
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connecting_signal = false;
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undo_redo = NULL;
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undo_redo = nullptr;
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tree_dirty = true;
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selected = NULL;
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selected = nullptr;
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marked_selectable = false;
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marked_children_selectable = false;
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can_rename = p_can_rename;
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can_open_instance = p_can_open_instance;
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display_foreign = false;
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editor_selection = NULL;
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editor_selection = nullptr;
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if (p_label) {
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Label *label = memnew(Label);
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