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Replace NULL with nullptr
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@@ -49,7 +49,7 @@ void draw_margin_line(Control *edit_draw, Vector2 from, Vector2 to) {
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}
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void TextureRegionEditor::_region_draw() {
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Ref<Texture2D> base_tex = NULL;
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Ref<Texture2D> base_tex = nullptr;
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if (node_sprite)
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base_tex = node_sprite->get_texture();
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else if (node_sprite_3d)
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@@ -672,7 +672,7 @@ void TextureRegionEditor::_update_autoslice() {
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autoslice_is_dirty = false;
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autoslice_cache.clear();
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Ref<Texture2D> texture = NULL;
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Ref<Texture2D> texture = nullptr;
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if (node_sprite)
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texture = node_sprite->get_texture();
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else if (node_sprite_3d)
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@@ -767,11 +767,11 @@ void TextureRegionEditor::_notification(int p_what) {
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void TextureRegionEditor::_node_removed(Object *p_obj) {
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if (p_obj == node_sprite || p_obj == node_sprite_3d || p_obj == node_ninepatch || p_obj == obj_styleBox.ptr() || p_obj == atlas_tex.ptr()) {
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node_sprite = NULL;
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node_sprite_3d = NULL;
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node_ninepatch = NULL;
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obj_styleBox = Ref<StyleBox>(NULL);
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atlas_tex = Ref<AtlasTexture>(NULL);
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node_sprite = nullptr;
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node_sprite_3d = nullptr;
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node_ninepatch = nullptr;
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obj_styleBox = Ref<StyleBox>(nullptr);
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atlas_tex = Ref<AtlasTexture>(nullptr);
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hide();
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}
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}
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@@ -793,7 +793,7 @@ bool TextureRegionEditor::is_atlas_texture() {
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}
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bool TextureRegionEditor::is_ninepatch() {
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return node_ninepatch != NULL;
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return node_ninepatch != nullptr;
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}
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Sprite3D *TextureRegionEditor::get_sprite_3d() {
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@@ -826,11 +826,11 @@ void TextureRegionEditor::edit(Object *p_obj) {
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p_obj->add_change_receptor(this);
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_edit_region();
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} else {
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node_sprite = NULL;
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node_sprite_3d = NULL;
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node_ninepatch = NULL;
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obj_styleBox = Ref<StyleBoxTexture>(NULL);
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atlas_tex = Ref<AtlasTexture>(NULL);
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node_sprite = nullptr;
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node_sprite_3d = nullptr;
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node_ninepatch = nullptr;
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obj_styleBox = Ref<StyleBoxTexture>(nullptr);
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atlas_tex = Ref<AtlasTexture>(nullptr);
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}
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edit_draw->update();
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if ((node_sprite && !node_sprite->is_region()) || (node_sprite_3d && !node_sprite_3d->is_region())) {
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@@ -850,7 +850,7 @@ void TextureRegionEditor::_changed_callback(Object *p_changed, const char *p_pro
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}
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void TextureRegionEditor::_edit_region() {
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Ref<Texture2D> texture = NULL;
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Ref<Texture2D> texture = nullptr;
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if (node_sprite)
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texture = node_sprite->get_texture();
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else if (node_sprite_3d)
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@@ -896,11 +896,11 @@ Vector2 TextureRegionEditor::snap_point(Vector2 p_target) const {
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}
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TextureRegionEditor::TextureRegionEditor(EditorNode *p_editor) {
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node_sprite = NULL;
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node_sprite_3d = NULL;
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node_ninepatch = NULL;
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obj_styleBox = Ref<StyleBoxTexture>(NULL);
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atlas_tex = Ref<AtlasTexture>(NULL);
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node_sprite = nullptr;
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node_sprite_3d = nullptr;
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node_ninepatch = nullptr;
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obj_styleBox = Ref<StyleBoxTexture>(nullptr);
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atlas_tex = Ref<AtlasTexture>(nullptr);
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editor = p_editor;
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undo_redo = editor->get_undo_redo();
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@@ -1057,7 +1057,7 @@ void TextureRegionEditorPlugin::make_visible(bool p_visible) {
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manually_hidden = false;
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}
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texture_region_button->hide();
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region_editor->edit(NULL);
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region_editor->edit(nullptr);
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}
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}
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