You've already forked godot
mirror of
https://github.com/godotengine/godot.git
synced 2025-11-08 12:40:44 +00:00
Replace NULL with nullptr
This commit is contained in:
@@ -107,7 +107,7 @@ private:
|
||||
Button *docontinue;
|
||||
// Reference to "Remote" tab in scene tree. Needed by _live_edit_set and buttons state.
|
||||
// Each debugger should have it's tree in the future I guess.
|
||||
const Tree *editor_remote_tree = NULL;
|
||||
const Tree *editor_remote_tree = nullptr;
|
||||
|
||||
List<Vector<float>> perf_history;
|
||||
Vector<float> perf_max;
|
||||
@@ -255,7 +255,7 @@ public:
|
||||
bool is_skip_breakpoints();
|
||||
|
||||
virtual Size2 get_minimum_size() const;
|
||||
ScriptEditorDebugger(EditorNode *p_editor = NULL);
|
||||
ScriptEditorDebugger(EditorNode *p_editor = nullptr);
|
||||
~ScriptEditorDebugger();
|
||||
};
|
||||
|
||||
|
||||
Reference in New Issue
Block a user