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Replace NULL with nullptr
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@@ -33,7 +33,7 @@
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#include "core/os/keyboard.h"
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#include "core/project_settings.h"
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InputMap *InputMap::singleton = NULL;
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InputMap *InputMap::singleton = nullptr;
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int InputMap::ALL_DEVICES = -1;
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@@ -116,7 +116,7 @@ List<Ref<InputEvent>>::Element *InputMap::_find_event(Action &p_action, const Re
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}
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}
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return NULL;
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return nullptr;
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}
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bool InputMap::has_action(const StringName &p_action) const {
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@@ -144,7 +144,7 @@ void InputMap::action_add_event(const StringName &p_action, const Ref<InputEvent
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bool InputMap::action_has_event(const StringName &p_action, const Ref<InputEvent> &p_event) {
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ERR_FAIL_COND_V_MSG(!input_map.has(p_action), false, "Request for nonexistent InputMap action '" + String(p_action) + "'.");
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return (_find_event(input_map[p_action], p_event) != NULL);
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return (_find_event(input_map[p_action], p_event) != nullptr);
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}
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void InputMap::action_erase_event(const StringName &p_action, const Ref<InputEvent> &p_event) {
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@@ -181,7 +181,7 @@ const List<Ref<InputEvent>> *InputMap::get_action_list(const StringName &p_actio
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const Map<StringName, Action>::Element *E = input_map.find(p_action);
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if (!E)
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return NULL;
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return nullptr;
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return &E->get().inputs;
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}
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@@ -196,20 +196,20 @@ bool InputMap::event_get_action_status(const Ref<InputEvent> &p_event, const Str
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Ref<InputEventAction> input_event_action = p_event;
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if (input_event_action.is_valid()) {
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if (p_pressed != NULL)
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if (p_pressed != nullptr)
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*p_pressed = input_event_action->is_pressed();
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if (p_strength != NULL)
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*p_strength = (p_pressed != NULL && *p_pressed) ? input_event_action->get_strength() : 0.0f;
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if (p_strength != nullptr)
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*p_strength = (p_pressed != nullptr && *p_pressed) ? input_event_action->get_strength() : 0.0f;
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return input_event_action->get_action() == p_action;
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}
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bool pressed;
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float strength;
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List<Ref<InputEvent>>::Element *event = _find_event(E->get(), p_event, &pressed, &strength);
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if (event != NULL) {
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if (p_pressed != NULL)
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if (event != nullptr) {
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if (p_pressed != nullptr)
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*p_pressed = pressed;
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if (p_strength != NULL)
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if (p_strength != nullptr)
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*p_strength = strength;
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return true;
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} else {
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