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mirror of https://github.com/godotengine/godot.git synced 2025-11-08 12:40:44 +00:00

Replace NULL with nullptr

This commit is contained in:
lupoDharkael
2020-04-02 01:20:12 +02:00
parent 5f11e15571
commit 95a1400a2a
755 changed files with 5742 additions and 5742 deletions

View File

@@ -366,10 +366,10 @@ bool InputEventKey::action_match(const Ref<InputEvent> &p_event, bool *p_pressed
match = get_keycode() == key->get_keycode() && (!key->is_pressed() || (code & event_code) == code);
}
if (match) {
if (p_pressed != NULL)
if (p_pressed != nullptr)
*p_pressed = key->is_pressed();
if (p_strength != NULL)
*p_strength = (p_pressed != NULL && *p_pressed) ? 1.0f : 0.0f;
if (p_strength != nullptr)
*p_strength = (p_pressed != nullptr && *p_pressed) ? 1.0f : 0.0f;
}
return match;
}
@@ -541,10 +541,10 @@ bool InputEventMouseButton::action_match(const Ref<InputEvent> &p_event, bool *p
bool match = mb->button_index == button_index;
if (match) {
if (p_pressed != NULL)
if (p_pressed != nullptr)
*p_pressed = mb->is_pressed();
if (p_strength != NULL)
*p_strength = (p_pressed != NULL && *p_pressed) ? 1.0f : 0.0f;
if (p_strength != nullptr)
*p_strength = (p_pressed != nullptr && *p_pressed) ? 1.0f : 0.0f;
}
return match;
@@ -815,9 +815,9 @@ bool InputEventJoypadMotion::action_match(const Ref<InputEvent> &p_event, bool *
if (match) {
bool same_direction = (((axis_value < 0) == (jm->axis_value < 0)) || jm->axis_value == 0);
bool pressed = same_direction ? Math::abs(jm->get_axis_value()) >= p_deadzone : false;
if (p_pressed != NULL)
if (p_pressed != nullptr)
*p_pressed = pressed;
if (p_strength != NULL) {
if (p_strength != nullptr) {
if (pressed) {
if (p_deadzone == 1.0f) {
*p_strength = 1.0f;
@@ -892,10 +892,10 @@ bool InputEventJoypadButton::action_match(const Ref<InputEvent> &p_event, bool *
bool match = button_index == jb->button_index;
if (match) {
if (p_pressed != NULL)
if (p_pressed != nullptr)
*p_pressed = jb->is_pressed();
if (p_strength != NULL)
*p_strength = (p_pressed != NULL && *p_pressed) ? 1.0f : 0.0f;
if (p_strength != nullptr)
*p_strength = (p_pressed != nullptr && *p_pressed) ? 1.0f : 0.0f;
}
return match;
@@ -1140,10 +1140,10 @@ bool InputEventAction::action_match(const Ref<InputEvent> &p_event, bool *p_pres
bool match = action == act->action;
if (match) {
if (p_pressed != NULL)
if (p_pressed != nullptr)
*p_pressed = act->pressed;
if (p_strength != NULL)
*p_strength = (p_pressed != NULL && *p_pressed) ? 1.0f : 0.0f;
if (p_strength != nullptr)
*p_strength = (p_pressed != nullptr && *p_pressed) ? 1.0f : 0.0f;
}
return match;
}