You've already forked godot
mirror of
https://github.com/godotengine/godot.git
synced 2025-11-09 12:50:35 +00:00
Fix decompression with FastLZ when buffer size is less than 16 bytes
(cherry picked from commit ccf292df38)
This commit is contained in:
committed by
Rémi Verschelde
parent
03f7d707e7
commit
958e1e9ae2
@@ -134,8 +134,9 @@ int Compression::decompress(uint8_t *p_dst, int p_dst_max_size, const uint8_t *p
|
||||
|
||||
if (p_dst_max_size < 16) {
|
||||
uint8_t dst[16];
|
||||
ret_size = fastlz_decompress(p_src, p_src_size, dst, 16);
|
||||
fastlz_decompress(p_src, p_src_size, dst, 16);
|
||||
memcpy(p_dst, dst, p_dst_max_size);
|
||||
ret_size = p_dst_max_size;
|
||||
} else {
|
||||
ret_size = fastlz_decompress(p_src, p_src_size, p_dst, p_dst_max_size);
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user