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2D GPU Particles working..
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@@ -361,6 +361,8 @@ ShaderGLES3::Version *ShaderGLES3::get_current_version() {
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ERR_FAIL_V(NULL);
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}
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//_display_error_with_code("pepo", strings);
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/* FRAGMENT SHADER */
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strings.resize(strings_base_size);
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