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Edit TileMap only with TOOL_SELECT
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@@ -972,7 +972,7 @@ static inline Vector<Point2i> line(int x0, int x1, int y0, int y1) {
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bool TileMapEditor::forward_gui_input(const Ref<InputEvent> &p_event) {
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if (!node || !node->get_tileset().is_valid() || !node->is_visible_in_tree())
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if (!node || !node->get_tileset().is_valid() || !node->is_visible_in_tree() || CanvasItemEditor::get_singleton()->get_current_tool() != CanvasItemEditor::TOOL_SELECT)
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return false;
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Transform2D xform = CanvasItemEditor::get_singleton()->get_canvas_transform() * node->get_global_transform();
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@@ -1533,7 +1533,7 @@ bool TileMapEditor::forward_gui_input(const Ref<InputEvent> &p_event) {
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void TileMapEditor::forward_canvas_draw_over_viewport(Control *p_overlay) {
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if (!node)
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if (!node || CanvasItemEditor::get_singleton()->get_current_tool() != CanvasItemEditor::TOOL_SELECT)
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return;
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Transform2D cell_xf = node->get_cell_transform();
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@@ -2136,6 +2136,7 @@ void TileMapEditorPlugin::make_visible(bool p_visible) {
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tile_map_editor->show();
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tile_map_editor->get_toolbar()->show();
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tile_map_editor->get_toolbar_right()->show();
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CanvasItemEditor::get_singleton()->set_current_tool(CanvasItemEditor::TOOL_SELECT); //Change to TOOL_SELECT when TileMap node is selected, to prevent accidental movement.
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} else {
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tile_map_editor->hide();
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