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-removed stop mouse and ignore mouse from control, which were confusing, replaced by mouse filter
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@@ -2320,7 +2320,7 @@ void ShaderGraphView::_create_node(int p_id) {
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tex->set_custom_minimum_size(Size2(80,80));
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tex->set_drag_forwarding(this);
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gn->add_child(tex);
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tex->set_ignore_mouse(false);
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tex->set_mouse_filter(MOUSE_FILTER_PASS);
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tex->set_texture(graph->texture_input_node_get_value(type,p_id));
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ToolButton *edit = memnew( ToolButton );
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edit->set_text("edit..");
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