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i18n: Proofreading of all strings
Done to ensure that no important identifiers are translatable, to fix compound strings using the new vformat() function, and some general English proofreading here and there.
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@@ -9,12 +9,12 @@
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void EditorScript::add_root_node(Node *p_node) {
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if (!editor) {
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EditorNode::add_io_error(TTR("EditorScript::add_root_node : Write your logic in the _run() method."));
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EditorNode::add_io_error("EditorScript::add_root_node: "+TTR("Write your logic in the _run() method."));
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return;
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}
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if (editor->get_edited_scene()) {
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EditorNode::add_io_error(TTR("EditorScript::add_root_node : There is an edited scene already."));
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EditorNode::add_io_error("EditorScript::add_root_node: "+TTR("There is an edited scene already."));
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return;
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}
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@@ -24,7 +24,7 @@ void EditorScript::add_root_node(Node *p_node) {
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Node *EditorScript::get_scene() {
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if (!editor) {
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EditorNode::add_io_error(TTR("EditorScript::get_scene : Write your logic in the _run() method."));
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EditorNode::add_io_error("EditorScript::get_scene: "+TTR("Write your logic in the _run() method."));
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return NULL;
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}
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@@ -36,7 +36,7 @@ void EditorScript::_run() {
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Ref<Script> s = get_script();
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ERR_FAIL_COND(!s.is_valid());
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if (!get_script_instance()) {
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EditorNode::add_io_error("Couldn't instance script:\n "+s->get_path()+"\nDid you forget the 'tool' keyword?");
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EditorNode::add_io_error(TTR("Couldn't instance script:")+"\n "+s->get_path()+"\n"+TTR("Did you forget the 'tool' keyword?"));
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return;
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}
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@@ -46,7 +46,7 @@ void EditorScript::_run() {
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get_script_instance()->call("_run",NULL,0,ce);
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if (ce.error!=Variant::CallError::CALL_OK) {
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EditorNode::add_io_error("Couldn't run script:\n "+s->get_path()+"\nDid you forget the '_run' method?");
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EditorNode::add_io_error(TTR("Couldn't run script:")+"\n "+s->get_path()+"\n"+TTR("Did you forget the '_run' method?"));
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}
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}
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