1
0
mirror of https://github.com/godotengine/godot.git synced 2025-11-15 13:51:40 +00:00

Merge pull request #48943 from Calinou/screen-orientation-remove-ios-duplicate-3.x

Remove duplicate orientation settings in the iOS export preset
This commit is contained in:
Rémi Verschelde
2021-05-26 00:24:17 +02:00
committed by GitHub
6 changed files with 60 additions and 41 deletions

View File

@@ -44,28 +44,6 @@ const String godot_project_name_xml_string = R"(<?xml version="1.0" encoding="ut
</resources>
)";
OS::ScreenOrientation _get_screen_orientation() {
String orientation_settings = ProjectSettings::get_singleton()->get("display/window/handheld/orientation");
OS::ScreenOrientation screen_orientation;
if (orientation_settings == "portrait") {
screen_orientation = OS::SCREEN_PORTRAIT;
} else if (orientation_settings == "reverse_landscape") {
screen_orientation = OS::SCREEN_REVERSE_LANDSCAPE;
} else if (orientation_settings == "reverse_portrait") {
screen_orientation = OS::SCREEN_REVERSE_PORTRAIT;
} else if (orientation_settings == "sensor_landscape") {
screen_orientation = OS::SCREEN_SENSOR_LANDSCAPE;
} else if (orientation_settings == "sensor_portrait") {
screen_orientation = OS::SCREEN_SENSOR_PORTRAIT;
} else if (orientation_settings == "sensor") {
screen_orientation = OS::SCREEN_SENSOR;
} else {
screen_orientation = OS::SCREEN_LANDSCAPE;
}
return screen_orientation;
}
int _get_android_orientation_value(OS::ScreenOrientation screen_orientation) {
switch (screen_orientation) {
case OS::SCREEN_PORTRAIT:
@@ -272,7 +250,8 @@ String _get_instrumentation_tag(const Ref<EditorExportPreset> &p_preset) {
String _get_activity_tag(const Ref<EditorExportPreset> &p_preset) {
bool uses_xr = (int)(p_preset->get("xr_features/xr_mode")) == 1;
String orientation = _get_android_orientation_label(_get_screen_orientation());
String orientation = _get_android_orientation_label(
OS::get_singleton()->get_screen_orientation_from_string(GLOBAL_GET("display/window/handheld/orientation")));
String manifest_activity_text = vformat(
" <activity android:name=\"com.godot.game.GodotApp\" "
"tools:replace=\"android:screenOrientation\" "