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Revert "Renamed plane's d to distance"

This reverts commit ec7b481170.

This was wrong, `d` is not a distance but the `d` constant in the
parametric equation `ax + by + cz = d` describing the plane.
This commit is contained in:
Rémi Verschelde
2020-05-10 16:47:11 +02:00
parent 6ab92464bc
commit 94721f5ab8
36 changed files with 126 additions and 126 deletions

View File

@@ -682,11 +682,11 @@ void Node3DEditorViewport::_select_region() {
}
Plane near(cam_pos, -_get_camera_normal());
near.distance -= get_znear();
near.d -= get_znear();
frustum.push_back(near);
Plane far = -near;
far.distance += get_zfar();
far.d += get_zfar();
frustum.push_back(far);
Vector<ObjectID> instances = RenderingServer::get_singleton()->instances_cull_convex(frustum, get_tree()->get_root()->get_world_3d()->get_scenario());