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Core: Use Math namespace for constants

This commit is contained in:
Thaddeus Crews
2025-04-10 11:21:05 -05:00
parent 06c71fbf40
commit 94282d88f9
181 changed files with 812 additions and 818 deletions

View File

@@ -1662,7 +1662,7 @@ Variant SpriteFramesEditor::get_drag_data_fw(const Point2 &p_point, Control *p_f
}
int idx = -1;
if (p_point == Vector2(INFINITY, INFINITY)) {
if (p_point == Vector2(Math::INF, Math::INF)) {
if (frame_list->is_anything_selected()) {
idx = frame_list->get_selected_items()[0];
}
@@ -1744,7 +1744,7 @@ void SpriteFramesEditor::drop_data_fw(const Point2 &p_point, const Variant &p_da
}
int at_pos = -1;
if (p_point == Vector2(INFINITY, INFINITY)) {
if (p_point == Vector2(Math::INF, Math::INF)) {
if (frame_list->is_anything_selected()) {
at_pos = frame_list->get_selected_items()[0];
}