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mirror of https://github.com/godotengine/godot.git synced 2025-11-04 12:00:25 +00:00

Core: Use Math namespace for constants

This commit is contained in:
Thaddeus Crews
2025-04-10 11:21:05 -05:00
parent 06c71fbf40
commit 94282d88f9
181 changed files with 812 additions and 818 deletions

View File

@@ -3273,7 +3273,7 @@ void ScriptEditor::drop_data_fw(const Point2 &p_point, const Variant &p_data, Co
int new_index = 0;
if (script_list->get_item_count() > 0) {
int pos = 0;
if (p_point == Vector2(INFINITY, INFINITY)) {
if (p_point == Vector2(Math::INF, Math::INF)) {
if (script_list->is_anything_selected()) {
pos = script_list->get_selected_items()[0];
}
@@ -3301,7 +3301,7 @@ void ScriptEditor::drop_data_fw(const Point2 &p_point, const Variant &p_data, Co
int new_index = 0;
if (script_list->get_item_count() > 0) {
int pos = 0;
if (p_point == Vector2(INFINITY, INFINITY)) {
if (p_point == Vector2(Math::INF, Math::INF)) {
if (script_list->is_anything_selected()) {
pos = script_list->get_selected_items()[0];
}
@@ -3322,7 +3322,7 @@ void ScriptEditor::drop_data_fw(const Point2 &p_point, const Variant &p_data, Co
int new_index = 0;
if (script_list->get_item_count() > 0) {
int pos = 0;
if (p_point == Vector2(INFINITY, INFINITY)) {
if (p_point == Vector2(Math::INF, Math::INF)) {
if (script_list->is_anything_selected()) {
pos = script_list->get_selected_items()[0];
}