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Core: Use Math namespace for constants
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@@ -253,7 +253,7 @@ void ResourcePreloaderEditor::edit(ResourcePreloader *p_preloader) {
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}
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Variant ResourcePreloaderEditor::get_drag_data_fw(const Point2 &p_point, Control *p_from) {
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TreeItem *ti = (p_point == Vector2(INFINITY, INFINITY)) ? tree->get_selected() : tree->get_item_at_position(p_point);
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TreeItem *ti = (p_point == Vector2(Math::INF, Math::INF)) ? tree->get_selected() : tree->get_item_at_position(p_point);
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if (!ti) {
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return Variant();
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}
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