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Style: Fix whole-line commented code
They do not play well with clang-format which aligns the `//` part with the rest of the code block, thus producing badly indented commented code.
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@@ -278,7 +278,7 @@ ObjectID SpatialEditorViewport::_select_ray(const Point2& p_pos, bool p_append,b
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Set<Ref<SpatialEditorGizmo> > found_gizmos;
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//uint32_t closest=0;
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// float closest_dist=0;
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//float closest_dist=0;
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r_includes_current=false;
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@@ -580,8 +580,8 @@ void SpatialEditorViewport::_compute_edit(const Point2& p_point) {
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List<Node*> &selection = editor_selection->get_selected_node_list();
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// Vector3 center;
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// int nc=0;
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//Vector3 center;
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//int nc=0;
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for(List<Node*>::Element *E=selection.front();E;E=E->next()) {
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Spatial *sp = E->get()->cast_to<Spatial>();
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@@ -593,16 +593,14 @@ void SpatialEditorViewport::_compute_edit(const Point2& p_point) {
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continue;
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se->original=se->sp->get_global_transform();
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// center+=se->original.origin;
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// nc++;
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//center+=se->original.origin;
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//nc++;
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}
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// if (nc)
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// _edit.center=center/float(nc);
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/*
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if (nc)
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_edit.center=center/float(nc);
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*/
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}
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static int _get_key_modifier(const String& p_property) {
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@@ -2498,7 +2496,7 @@ void SpatialEditor::update_transform_gizmo() {
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center.expand_to(xf.origin);
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gizmo_basis=Basis();
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}
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// count++;
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//count++;
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}
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Vector3 pcenter = center.pos+center.size*0.5;
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@@ -2761,16 +2759,16 @@ void SpatialEditor::edit(Spatial *p_spatial) {
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}
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}
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/*
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if (p_spatial) {
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//_validate_selection();
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//if (selected.has(p_spatial->get_instance_ID()) && selected.size()==1)
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// return;
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//_select(p_spatial->get_instance_ID(),false,true);
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_validate_selection();
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if (selected.has(p_spatial->get_instance_ID()) && selected.size()==1)
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return;
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_select(p_spatial->get_instance_ID(),false,true);
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// should become the selection
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}
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*/
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}
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void SpatialEditor::_xform_dialog_action() {
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@@ -2837,8 +2835,8 @@ void SpatialEditor::_menu_item_pressed(int p_option) {
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tool_button[i]->set_pressed(i==p_option);
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tool_mode=(ToolMode)p_option;
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// static const char *_mode[]={"Selection Mode.","Translation Mode.","Rotation Mode.","Scale Mode.","List Selection Mode."};
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// set_message(_mode[p_option],3);
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//static const char *_mode[]={"Selection Mode.","Translation Mode.","Rotation Mode.","Scale Mode.","List Selection Mode."};
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//set_message(_mode[p_option],3);
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update_transform_gizmo();
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} break;
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@@ -3214,9 +3212,9 @@ void SpatialEditor::_init_indicators() {
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VisualServer::get_singleton()->mesh_surface_set_material(origin,0,indicator_mat->get_rid());
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// origin = VisualServer::get_singleton()->poly_create();
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// VisualServer::get_singleton()->poly_add_primitive(origin,origin_points,Vector<Vector3>(),origin_colors,Vector<Vector3>());
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// VisualServer::get_singleton()->poly_set_material(origin,indicator_mat,true);
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//origin = VisualServer::get_singleton()->poly_create();
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//VisualServer::get_singleton()->poly_add_primitive(origin,origin_points,Vector<Vector3>(),origin_colors,Vector<Vector3>());
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//VisualServer::get_singleton()->poly_set_material(origin,indicator_mat,true);
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origin_instance = VisualServer::get_singleton()->instance_create2(origin,get_tree()->get_root()->get_world()->get_scenario());
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VS::get_singleton()->instance_set_layer_mask(origin_instance,1<<SpatialEditorViewport::GIZMO_GRID_LAYER);
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@@ -3674,7 +3672,7 @@ void SpatialEditor::_node_removed(Node* p_node) {
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void SpatialEditor::_bind_methods() {
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// ClassDB::bind_method("_gui_input",&SpatialEditor::_gui_input);
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//ClassDB::bind_method("_gui_input",&SpatialEditor::_gui_input);
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ClassDB::bind_method("_unhandled_key_input",&SpatialEditor::_unhandled_key_input);
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ClassDB::bind_method("_node_removed",&SpatialEditor::_node_removed);
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ClassDB::bind_method("_menu_item_pressed",&SpatialEditor::_menu_item_pressed);
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@@ -3738,7 +3736,7 @@ void SpatialEditor::clear() {
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void SpatialEditor::_update_ambient_light_color(const Color& p_color) {
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// viewport_environment->fx_set_param(Environment::FX_PARAM_AMBIENT_LIGHT_COLOR,settings_ambient_color->get_color());
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//viewport_environment->fx_set_param(Environment::FX_PARAM_AMBIENT_LIGHT_COLOR,settings_ambient_color->get_color());
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}
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@@ -4008,8 +4006,8 @@ SpatialEditor::SpatialEditor(EditorNode *p_editor) {
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settings_vbc->add_margin_child(TTR("Ambient Light Color:"),settings_ambient_color);
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settings_ambient_color->connect("color_changed",this,"_update_ambient_light_color");
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// viewport_environment->set_enable_fx(Environment::FX_AMBIENT_LIGHT,true);
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// viewport_environment->fx_set_param(Environment::FX_PARAM_AMBIENT_LIGHT_COLOR,Color(0.15,0.15,0.15));
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//viewport_environment->set_enable_fx(Environment::FX_AMBIENT_LIGHT,true);
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//viewport_environment->fx_set_param(Environment::FX_PARAM_AMBIENT_LIGHT_COLOR,Color(0.15,0.15,0.15));
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settings_ambient_color->set_color(Color(0.15,0.15,0.15));
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@@ -4154,7 +4152,7 @@ void SpatialEditorPlugin::set_state(const Dictionary& p_state) {
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void SpatialEditor::snap_cursor_to_plane(const Plane& p_plane) {
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// cursor.pos=p_plane.project(cursor.pos);
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//cursor.pos=p_plane.project(cursor.pos);
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}
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void SpatialEditorPlugin::_bind_methods() {
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