1
0
mirror of https://github.com/godotengine/godot.git synced 2025-11-15 13:51:40 +00:00

Style: Fix whole-line commented code

They do not play well with clang-format which aligns the `//` part
with the rest of the code block, thus producing badly indented commented code.
This commit is contained in:
Rémi Verschelde
2017-01-14 12:26:56 +01:00
parent 78e90ac60b
commit 93ab45b6b5
306 changed files with 1889 additions and 1535 deletions

View File

@@ -449,7 +449,7 @@ void PathEditorPlugin::edit(Object *p_object) {
pre->get_curve()->emit_signal("changed");
}
}
// collision_polygon_editor->edit(p_object->cast_to<Node>());
//collision_polygon_editor->edit(p_object->cast_to<Node>());
}
bool PathEditorPlugin::handles(Object *p_object) const {
@@ -543,7 +543,7 @@ PathEditorPlugin::PathEditorPlugin(EditorNode *p_node) {
path_thin_material->set_flag(Material::FLAG_DOUBLE_SIDED,true);
path_thin_material->set_flag(Material::FLAG_UNSHADED,true);
// SpatialEditor::get_singleton()->add_gizmo_plugin(this);
//SpatialEditor::get_singleton()->add_gizmo_plugin(this);
sep = memnew( VSeparator);
sep->hide();