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Style: Fix whole-line commented code
They do not play well with clang-format which aligns the `//` part with the rest of the code block, thus producing badly indented commented code.
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@@ -94,7 +94,7 @@ void AnimationPlayerEditor::_notification(int p_what) {
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if (p_what==NOTIFICATION_ENTER_TREE) {
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// editor->connect("hide_animation_player_editors",this,"_hide_anim_editors");
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//editor->connect("hide_animation_player_editors",this,"_hide_anim_editors");
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add_anim->set_icon( get_icon("New","EditorIcons") );
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rename_anim->set_icon( get_icon("Rename","EditorIcons") );
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duplicate_anim->set_icon( get_icon("Duplicate","EditorIcons") );
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@@ -377,8 +377,10 @@ void AnimationPlayerEditor::_animation_save_in_path(const Ref<Resource>& p_resou
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int flg = 0;
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if (EditorSettings::get_singleton()->get("filesystem/on_save/compress_binary_resources"))
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flg |= ResourceSaver::FLAG_COMPRESS;
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//if (EditorSettings::get_singleton()->get("filesystem/on_save/save_paths_as_relative"))
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// flg |= ResourceSaver::FLAG_RELATIVE_PATHS;
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/*
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if (EditorSettings::get_singleton()->get("filesystem/on_save/save_paths_as_relative"))
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flg |= ResourceSaver::FLAG_RELATIVE_PATHS;
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*/
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String path = GlobalConfig::get_singleton()->localize_path(p_path);
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Error err = ResourceSaver::save(path, p_resource, flg | ResourceSaver::FLAG_REPLACE_SUBRESOURCE_PATHS);
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@@ -388,7 +390,7 @@ void AnimationPlayerEditor::_animation_save_in_path(const Ref<Resource>& p_resou
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accept->popup_centered_minsize();
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return;
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}
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// EditorFileSystem::get_singleton()->update_file(path,p_resource->get_type());
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//EditorFileSystem::get_singleton()->update_file(path,p_resource->get_type());
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((Resource*)p_resource.ptr())->set_path(path);
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editor->emit_signal("resource_saved", p_resource);
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@@ -672,7 +674,7 @@ void AnimationPlayerEditor::set_state(const Dictionary& p_state) {
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show();
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set_process(true);
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ensure_visibility();
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// EditorNode::get_singleton()->animation_panel_make_visible(true);
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//EditorNode::get_singleton()->animation_panel_make_visible(true);
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if (p_state.has("animation")) {
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String anim = p_state["animation"];
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@@ -897,7 +899,7 @@ void AnimationPlayerEditor::edit(AnimationPlayer *p_player) {
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} else {
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key_editor->show_select_node_warning(true);
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// hide();
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//hide();
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}
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@@ -1128,7 +1130,7 @@ void AnimationPlayerEditor::_hide_anim_editors() {
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key_editor->set_animation(Ref<Animation>());
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key_editor->set_root(NULL);
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key_editor->show_select_node_warning(true);
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// editor->animation_editor_make_visible(false);
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//editor->animation_editor_make_visible(false);
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}
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@@ -1267,7 +1269,7 @@ void AnimationPlayerEditor::_bind_methods() {
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ClassDB::bind_method(_MD("_seek_value_changed"),&AnimationPlayerEditor::_seek_value_changed,DEFVAL(true));
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ClassDB::bind_method(_MD("_animation_player_changed"),&AnimationPlayerEditor::_animation_player_changed);
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ClassDB::bind_method(_MD("_blend_edited"),&AnimationPlayerEditor::_blend_edited);
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// ClassDB::bind_method(_MD("_seek_frame_changed"),&AnimationPlayerEditor::_seek_frame_changed);
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//ClassDB::bind_method(_MD("_seek_frame_changed"),&AnimationPlayerEditor::_seek_frame_changed);
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ClassDB::bind_method(_MD("_scale_changed"),&AnimationPlayerEditor::_scale_changed);
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//ClassDB::bind_method(_MD("_editor_store_all"),&AnimationPlayerEditor::_editor_store_all);
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///jectTypeDB::bind_method(_MD("_editor_load_all"),&AnimationPlayerEditor::_editor_load_all);
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@@ -1552,11 +1554,11 @@ void AnimationPlayerEditorPlugin::make_visible(bool p_visible) {
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editor->make_bottom_panel_item_visible(anim_editor);
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anim_editor->set_process(true);
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anim_editor->ensure_visibility();
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// editor->animation_panel_make_visible(true);
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//editor->animation_panel_make_visible(true);
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} else {
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// anim_editor->hide();
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// anim_editor->set_idle_process(false);
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//anim_editor->hide();
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//anim_editor->set_idle_process(false);
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}
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}
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