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Style: Fix whole-line commented code
They do not play well with clang-format which aligns the `//` part with the rest of the code block, thus producing badly indented commented code.
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@@ -2920,7 +2920,7 @@ ShaderLanguage::Node* ShaderLanguage::_reduce_expression(BlockNode *p_block, Sha
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ERR_FAIL_COND_V(op->arguments[0]->type!=Node::TYPE_VARIABLE,p_node);
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VariableNode *vn = static_cast<VariableNode*>(op->arguments[0]);
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// StringName name=vn->name;
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//StringName name=vn->name;
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DataType base=get_scalar_type(op->get_datatype());
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