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-Fix global transform cache not being cleared in 2D nodes, fixes many editor bugs, closes #2115

This commit is contained in:
Juan Linietsky
2016-01-02 20:32:19 -03:00
parent 1597082c85
commit 939c5f5c9e
3 changed files with 1 additions and 3 deletions

View File

@@ -755,7 +755,6 @@ void Polygon2DEditor::edit(Node *p_collision_polygon) {
canvas_item_editor=CanvasItemEditor::get_singleton();
}
if (p_collision_polygon) {
node=p_collision_polygon->cast_to<Polygon2D>();