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[HTML5] Fix gamepad samples not being properly reset.

This commit is contained in:
Fabio Alessandrelli
2022-01-30 19:52:56 +01:00
parent 2f509f1b12
commit 93968e1451

View File

@@ -87,7 +87,7 @@ const GodotInputGamepads = {
},
init: function (onchange) {
GodotEventListeners.samples = [];
GodotInputGamepads.samples = [];
function add(pad) {
const guid = GodotInputGamepads.get_guid(pad);
const c_id = GodotRuntime.allocString(pad.id);