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Make FileAccess and DirAccess classes reference counted.
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@@ -217,17 +217,14 @@ Error ResourceFormatSaverShader::save(const String &p_path, const RES &p_resourc
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String source = shader->get_code();
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Error err;
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FileAccess *file = FileAccess::open(p_path, FileAccess::WRITE, &err);
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Ref<FileAccess> file = FileAccess::open(p_path, FileAccess::WRITE, &err);
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ERR_FAIL_COND_V_MSG(err, err, "Cannot save shader '" + p_path + "'.");
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file->store_string(source);
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if (file->get_error() != OK && file->get_error() != ERR_FILE_EOF) {
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memdelete(file);
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return ERR_CANT_CREATE;
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}
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file->close();
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memdelete(file);
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return OK;
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}
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