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Make FileAccess and DirAccess classes reference counted.

This commit is contained in:
bruvzg
2022-03-23 11:08:58 +02:00
parent ca9372622f
commit 9381acb6a4
193 changed files with 1122 additions and 1776 deletions

View File

@@ -313,7 +313,7 @@ void ShaderCreateDialog::_path_changed(const String &p_path) {
return;
}
DirAccessRef f = DirAccess::create(DirAccess::ACCESS_RESOURCES);
Ref<DirAccess> f = DirAccess::create(DirAccess::ACCESS_RESOURCES);
String p = ProjectSettings::get_singleton()->localize_path(p_path.strip_edges());
if (f->file_exists(p)) {
is_new_shader_created = false;
@@ -371,12 +371,12 @@ String ShaderCreateDialog::_validate_path(const String &p_path) {
return TTR("Path is not local.");
}
DirAccessRef d = DirAccess::create(DirAccess::ACCESS_RESOURCES);
Ref<DirAccess> d = DirAccess::create(DirAccess::ACCESS_RESOURCES);
if (d->change_dir(p.get_base_dir()) != OK) {
return TTR("Invalid base path.");
}
DirAccessRef f = DirAccess::create(DirAccess::ACCESS_RESOURCES);
Ref<DirAccess> f = DirAccess::create(DirAccess::ACCESS_RESOURCES);
if (f->dir_exists(p)) {
return TTR("A directory with the same name exists.");
}