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Make FileAccess and DirAccess classes reference counted.
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@@ -4875,9 +4875,8 @@ Vector<uint8_t> RenderingDeviceVulkan::shader_compile_binary_from_spirv(const Ve
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"Reflection of SPIR-V shader stage '" + String(shader_stage_names[p_spirv[i].shader_stage]) + "' failed obtaining push constants.");
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#if 0
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if (pconstants[0] == nullptr) {
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FileAccess *f = FileAccess::open("res://popo.spv", FileAccess::WRITE);
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Ref<FileAccess> f = FileAccess::open("res://popo.spv", FileAccess::WRITE);
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f->store_buffer((const uint8_t *)&SpirV[0], SpirV.size() * sizeof(uint32_t));
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memdelete(f);
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}
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#endif
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