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Disable Metal and Vulkan renderers in simulator builds. Remove simulator support from editor/exporter.
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@@ -70,7 +70,6 @@ class EditorExportPlatformIOS : public EditorExportPlatform {
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struct Device {
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String id;
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String name;
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bool simulator = false;
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bool wifi = false;
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bool use_ios_deploy = false;
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};
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@@ -137,8 +136,6 @@ class EditorExportPlatformIOS : public EditorExportPlatform {
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Vector<ExportArchitecture> _get_supported_architectures() const;
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Vector<String> _get_preset_architectures(const Ref<EditorExportPreset> &p_preset) const;
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bool _archive_has_arm64(const String &p_path, uint32_t *r_cputype = nullptr, uint32_t *r_cpusubtype = nullptr) const;
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int _archive_convert_to_simulator(const String &p_path) const;
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void _check_xcframework_content(const String &p_path, int &r_total_libs, int &r_static_libs, int &r_dylibs, int &r_frameworks) const;
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Error _convert_to_framework(const String &p_source, const String &p_destination, const String &p_id) const;
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@@ -148,7 +145,7 @@ class EditorExportPlatformIOS : public EditorExportPlatform {
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Error _export_additional_assets(const Ref<EditorExportPreset> &p_preset, const String &p_out_dir, const Vector<SharedObject> &p_libraries, Vector<IOSExportAsset> &r_exported_assets);
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Error _export_ios_plugins(const Ref<EditorExportPreset> &p_preset, IOSConfigData &p_config_data, const String &dest_dir, Vector<IOSExportAsset> &r_exported_assets, bool p_debug);
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Error _export_project_helper(const Ref<EditorExportPreset> &p_preset, bool p_debug, const String &p_path, BitField<EditorExportPlatform::DebugFlags> p_flags, bool p_simulator, bool p_oneclick);
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Error _export_project_helper(const Ref<EditorExportPreset> &p_preset, bool p_debug, const String &p_path, BitField<EditorExportPlatform::DebugFlags> p_flags, bool p_oneclick);
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bool is_package_name_valid(const String &p_package, String *r_error = nullptr) const;
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