1
0
mirror of https://github.com/godotengine/godot.git synced 2025-11-04 12:00:25 +00:00

Merge pull request #101596 from TCROC/fix-gpu-particles-3d-emitting-finished-signal-on-ready

Fix GPUParticles3D emitting `finished` signal on ready
This commit is contained in:
Thaddeus Crews
2025-01-20 10:05:45 -06:00

View File

@@ -92,7 +92,11 @@ void GPUParticles3D::set_one_shot(bool p_one_shot) {
if (is_emitting()) {
if (!one_shot) {
restart();
if (!use_fixed_seed) {
set_seed(Math::rand());
}
RenderingServer::get_singleton()->particles_restart(particles);
}
}
}