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[Scene] Add SceneStringNames::panel
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@@ -3065,7 +3065,7 @@ void Node3DEditorViewport::_notification(int p_what) {
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info_label->add_theme_style_override("normal", gui_base->get_theme_stylebox(SNAME("Information3dViewport"), EditorStringName(EditorStyles)));
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frame_time_panel->add_theme_style_override("panel", gui_base->get_theme_stylebox(SNAME("Information3dViewport"), EditorStringName(EditorStyles)));
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frame_time_panel->add_theme_style_override(SceneStringName(panel), gui_base->get_theme_stylebox(SNAME("Information3dViewport"), EditorStringName(EditorStyles)));
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// Set a minimum width to prevent the width from changing all the time
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// when numbers vary rapidly. This minimum width is set based on a
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// GPU time of 999.99 ms in the current editor language.
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@@ -7809,7 +7809,7 @@ void Node3DEditor::_update_theme() {
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environ_sky_color->set_custom_minimum_size(Size2(0, get_theme_constant(SNAME("color_picker_button_height"), EditorStringName(Editor))));
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environ_ground_color->set_custom_minimum_size(Size2(0, get_theme_constant(SNAME("color_picker_button_height"), EditorStringName(Editor))));
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context_toolbar_panel->add_theme_style_override("panel", get_theme_stylebox(SNAME("ContextualToolbar"), EditorStringName(EditorStyles)));
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context_toolbar_panel->add_theme_style_override(SceneStringName(panel), get_theme_stylebox(SNAME("ContextualToolbar"), EditorStringName(EditorStyles)));
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}
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void Node3DEditor::_notification(int p_what) {
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