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Add a method to set the number of physics solver iterations in 3D

This is only for GodotPhysics, and adds a 3D counterpart to the 2D
method that was recently added.
This commit is contained in:
Hugo Locurcio
2021-07-07 19:39:26 +02:00
parent 31143baa57
commit 9259b4adc4
9 changed files with 28 additions and 2 deletions

View File

@@ -1274,6 +1274,10 @@ void PhysicsServerSW::set_active(bool p_active) {
active = p_active;
};
void PhysicsServerSW::set_collision_iterations(int p_iterations) {
iterations = p_iterations;
};
void PhysicsServerSW::init() {
last_step = 0.001;
iterations = 8; // 8?