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mirror of https://github.com/godotengine/godot.git synced 2025-11-09 12:50:35 +00:00

Rename "Log*()" functions to "Push*()" in C#

This commit is contained in:
Michael Alexsander Silva Dias
2018-10-31 15:30:01 -03:00
parent 1ca61a35d8
commit 92342690f7
2 changed files with 10 additions and 10 deletions

View File

@@ -70,14 +70,14 @@ namespace Godot
return ResourceLoader.Load<T>(path); return ResourceLoader.Load<T>(path);
} }
public static void LogError(string message) public static void PushError(string message)
{ {
godot_icall_GD_logerror(message); godot_icall_GD_pusherror(message);
} }
public static void LogWarning(string message) public static void PushWarning(string message)
{ {
godot_icall_GD_logwarning(message); godot_icall_GD_pushwarning(message);
} }
public static void Print(params object[] what) public static void Print(params object[] what)
@@ -250,9 +250,9 @@ namespace Godot
internal extern static string godot_icall_GD_var2str(object var); internal extern static string godot_icall_GD_var2str(object var);
[MethodImpl(MethodImplOptions.InternalCall)] [MethodImpl(MethodImplOptions.InternalCall)]
internal extern static void godot_icall_GD_logerror(string type); internal extern static void godot_icall_GD_pusherror(string type);
[MethodImpl(MethodImplOptions.InternalCall)] [MethodImpl(MethodImplOptions.InternalCall)]
internal extern static void godot_icall_GD_logwarning(string type); internal extern static void godot_icall_GD_pushwarning(string type);
} }
} }

View File

@@ -157,11 +157,11 @@ bool godot_icall_GD_type_exists(MonoString *p_type) {
return ClassDB::class_exists(GDMonoMarshal::mono_string_to_godot(p_type)); return ClassDB::class_exists(GDMonoMarshal::mono_string_to_godot(p_type));
} }
void godot_icall_GD_logerror(MonoString *p_str) { void godot_icall_GD_pusherror(MonoString *p_str) {
ERR_PRINTS(GDMonoMarshal::mono_string_to_godot(p_str)); ERR_PRINTS(GDMonoMarshal::mono_string_to_godot(p_str));
} }
void godot_icall_GD_logwarning(MonoString *p_str) { void godot_icall_GD_pushwarning(MonoString *p_str) {
WARN_PRINTS(GDMonoMarshal::mono_string_to_godot(p_str)); WARN_PRINTS(GDMonoMarshal::mono_string_to_godot(p_str));
} }
@@ -194,8 +194,8 @@ void godot_register_gd_icalls() {
mono_add_internal_call("Godot.GD::godot_icall_GD_convert", (void *)godot_icall_GD_convert); mono_add_internal_call("Godot.GD::godot_icall_GD_convert", (void *)godot_icall_GD_convert);
mono_add_internal_call("Godot.GD::godot_icall_GD_hash", (void *)godot_icall_GD_hash); mono_add_internal_call("Godot.GD::godot_icall_GD_hash", (void *)godot_icall_GD_hash);
mono_add_internal_call("Godot.GD::godot_icall_GD_instance_from_id", (void *)godot_icall_GD_instance_from_id); mono_add_internal_call("Godot.GD::godot_icall_GD_instance_from_id", (void *)godot_icall_GD_instance_from_id);
mono_add_internal_call("Godot.GD::godot_icall_GD_logerror", (void *)godot_icall_GD_logerror); mono_add_internal_call("Godot.GD::godot_icall_GD_pusherror", (void *)godot_icall_GD_pusherror);
mono_add_internal_call("Godot.GD::godot_icall_GD_logwarning", (void *)godot_icall_GD_logwarning); mono_add_internal_call("Godot.GD::godot_icall_GD_pushwarning", (void *)godot_icall_GD_pushwarning);
mono_add_internal_call("Godot.GD::godot_icall_GD_print", (void *)godot_icall_GD_print); mono_add_internal_call("Godot.GD::godot_icall_GD_print", (void *)godot_icall_GD_print);
mono_add_internal_call("Godot.GD::godot_icall_GD_printerr", (void *)godot_icall_GD_printerr); mono_add_internal_call("Godot.GD::godot_icall_GD_printerr", (void *)godot_icall_GD_printerr);
mono_add_internal_call("Godot.GD::godot_icall_GD_printraw", (void *)godot_icall_GD_printraw); mono_add_internal_call("Godot.GD::godot_icall_GD_printraw", (void *)godot_icall_GD_printraw);